I will be hosting a panel talking to four game developers at this weekend’s Calgary Expo!
Women in Video Gaming
The gaming industry is generally regarded as being male dominated, however, more and more women are not only playing, but are also breaking in as content creators. Meet women that have a passion for gaming as we discuss programming and game development, careers in gaming, gender bias, and diversifying the industry.
Room: Palomino E
Time: 2:15PM – 3:00PM
On panel are:
Sarah Beck, Games Researcher and Designer, co-founder, Women in Game Studies.
Karin Weekes, Lead Editor for BioWare Edmonton and Montreal.
Maren Wilson, Games Researcher and Designer, co-founder, Women in Game Studies.
Susan Wright, Lead Programmer, Co-Founder Infinite Monkeys.
Moderator: Stephanie Chan.
Sarah has a BSc Specialization in Computing Science from the University of Alberta. For the past year she has been actively involved in iGiselle a University of Alberta research project developing a video game inspired by Romantic ballet.
Sarah also co-founded and contributes to the blog, Women in Game Studies, which discusses gendered issues in gaming. She is an active volunteer with Ada’s Team a University of Alberta student group focusing on diversity in computing, games and technology and Ladies Learning Code Edmonton. Sarah also works as a freelance illustrator and developer.
Lead Editor for BioWare Edmonton/Montreal
Karin Weekes is Lead Editor for BioWare’s Edmonton and Montreal studios. She has worked at BioWare since 2006, editing Dragon Age: Origins, Dragon Age II, Mass Effect 2, Mass Effect 3 and DLCs for both franchises. She currently manages the editing team while working primarily on Dragon Age: Inquisition. She holds a B.A. in Communication from the University of New Mexico and an M.A. in Journalism from Stanford University.
When not working, Karin sings, costumes, and enjoys any chance to be outside to run, ski, or flop exhaustedly under a tree. She lives in Edmonton, AB, Canada with her husband, Patrick, their two sons (who at ages 9 and 6 regularly hand their mother her a** in various platformer and DS games, and are now steadily outpacing her at PvZ:GW), and a host of rescued dogs and cats (current total is 9, but this is apt to change at any moment).
Maren Wilson is a game designer and researcher from the University of Alberta. She has a life long passion for games and has spent the last two years researching and presenting on the effects of representation in gaming. She has experience as a Producer, Audio Designer and Quality Assurance Tester for academic and commercial games alike. She is a founder and regular contributor to WomenInGameStudies.com
Graduating from the Software Engineering program at the University of Alberta; Susan wanted to pursue a career in the games industry. The opportunity arose while attending a Global Game Jam event, and building a prototype of Life Goes On. From that prototype, a full game has been built, and released. She has also worked on Super Motherload; a game from Edmonton-based XGen Studios. What little free time she has, she devotes to playing games.
email testing: firstname.lastname@example.org